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Lunar Diplomacy

Starting point: Talk to Lokar Searunner on the jetty west of Relekka.

Items needed: Armour, 400 coins, Dramen Staff, earth fire air and water talismans or tiaras (tally's not needed if you can use the abyss), food, guam leaf, hammer, marrentil, pestle and mortar, needle & thread, pickaxe, spade, teleport runes and a tinderbox

Requirements: 65 magic, 40 defence, 5 herblore, 60 mining, 61 crafting, 55 woodcutting and 49 firemaking. Must also have completed Fremennik Trials, Lost City, Shilo Village and Rune Mysteries quests.
Difficulty: Tough
Item Locations?
Click here to quickly
find all items needed

Walkthrough:

1. Talk to Lokar Searunner on the jetty west of Relekka. After speaking to him for a while, agree to help him.

2. Go east of Lokar into the long hall. Talk to Brundt the Chieftain about the seal of passage. Go back to Lokar and set sail for the pirates cove.

3. On arrival at the cove, go up the ladder and then up another one onto the ship. Talk to Captain Bentley and say "Can we sail to Lunar Isle now?" You set sail but go round in a circle.

4. Talk to the captain again, then go through the door to the south of him and down the ladder. Go south a bit further and talk to birds-eye Jack.

5. Go back to the captain and say "perhaps it's the navigators fault. Now go and talk to birds-eye Jack again.

6. Go back on deck and towards the front of the ship you'll find Eagle-eye Shultz.

Talk to him then talk to the captain again.

7. Go down 2 sets of ladders to the bottom of the ship and talk to Beefy Burns in the ships galley (kitchen). When you're done, head back on deck and then go up a ladder. Talk to Lecherous Lee near the cannons.

8. Go back down the ladder onto the main deck and talk to first mate Davey-Boy. After that go back up a ladder and talk to the cabin boy. Keep talking to the cabin boy until he gives you a lens and bullseye lantern. Use one with the other to make an emerald lantern then light it with your tinderbox.

9. You must now look for the 5 symbols on the ship using the green lens. When found you must rub them out.

a) Use the lantern with the south east cannon near the cabin boy.

b). Go back onto the main deck. Go to room at the rear of boat and use your lantern with the chart on the north wall.

c). Go down 2 flights of stairs and use the lantern with the chest near the front of the ship.

d) Go south of the chest and use the lantern with the support nearest the back of the ship.

e) Go south of the support and use the lantern with the tall crate near Beefy Burns.

10. After you've removed all the symbols, go and talk to the captain who takes you to Moonclan Island. When you arrive go down 2 ladders then go north up the ramp into the town. A cut scene follows.

11. Put on your seal of passage

12. Head to the south east part of the island and talk to Oneiromancer.

Next go back into town and go north of the bank to find a large house walking around with chicken legs - enter this house and talk to Baba Yaga.

13. Say that Oneiromancer sent you and Baba gives you a special vial. Fill this with water in the building west of the bank and add the guam leaf and Marrentil.

14. Equip your armour and weapon. Now go slightly north east of the bank and kill level 111 Suquh until you get a Suquh tooth drop.

Use the tooth with your pestle and mortar then use the ground tooth with the vial to make a waking sleep vial.

15. When you've finished making the potion, go back to the oneiromancer to the south east. She takes the Vial.

16. You must now use your Dramen staff on the 4 elemental rune crafting alters. The quickest way to do this is by using the abyss but if you cant do this then you will need a talisman or tiara for each elemental alter. Visit the alters in the following order:

a) air - south of Falador
b) fire - Just north of the dualling ring tele spot
c) water - south east of Draynor in Lumbridge swamp
d) earth - north east of Varrock

17. When you have made the Lunar Staff, go back to the Lunar Isle via Lokar Searunner in Relekka and Captain Bentley on the ship. When you arrive, go south-east and talk to Oneiromancer again and she takes the staff for safe keeping.

18 Talk to Oneiromancer about the rest of the Lunar suit. Next go north-west to the bank and equip armour, weapons and food.

19. Go North-east of the bank and kill 4 Suqah to get 4 hides. Take these to the clothes shop south of the bank and get them tanned by talking to Rimmae Sirsalis - ask about the ceremonial clothes (you'll need to do this twice). After she's tanned them for 400gp, use a needle and thread on them to make the torso, trousers, gloves and boots.

20. Talk to Meteora located in the south of the town. Head out of the town to the north east and kill Sukah monsters until one drops a "special tiara". Take this to Meteora and she gives you the lunar one.

21. Head north-east of the bank, past the Suqah and enter the cave. Mine one of the stalagmites to get a lunar ore.

Smelt this into a bar and then use it on an anvil to make the lunar helm. Return to Lunar Isle.

22. Talk to Selene who's hovering outside the bank. Tell her you're looking for a ring. Take a spade out of the bank and go to the south west part of the island. Stand on top of the blue flowers and dig to get the lunar ring.

23. Talk to Pauline Polaris who is located in the north west of the town.

Respond to her by saying "Pauline" and then "jane blud hagic maid". She then gives you the cape.

24. Take all the lunar items you have made and take them to the oneiromancer to the south east. She takes them all off you then gives them back along with some kindling and the waking sleep vial. Equip the lunar armour and take some food and a woodcutting axe out of your bank.

25. Head to the ceremonial brazier in the large building west of the bank.

Use the vial with the kindling, use tinderbox with the brazier then use the soaked kindling with the lit brazier. You are teleported to the land of dreams.

26. Talk to the Ethereal man to find out you must pass 6 tests. These can be done in any order. After completing each task you need to talk to the ethereal man in the centre to continue. If you log out or use the lecturn in the middle to "read my life" during this then you will have to start over which means getting another vial potion and more kindling.

a) The race - Jump over hurdles and complete as quickly as possible.

b) Numbers - you must work out the next two numbers in a sequence. When you have done 5 you can proceed onto the next area. If you get stuck then just have a guess. All you need is a total of 5 correct sequences but they don't have to be all in a row.

c) Emotes - Copy the emotes done by the Ethereal Man.

d) Dice - Roll the dice so the values facing up add up to the number called out. Each dice can only show 2 values so its not all that random really.

e) Puff Pathway - find the way cross the clouds. Different for each player. One way to do this is to make a note of where the route is as you go along. Its all trial and error.

f) Dream Trees - Cut dream logs and put them in the pile in the centre. You will win the race by making fewer trips than the Ethereal man (by filling up your inventory with logs before depositing).

27. Talk to the Ethereal man again when you've completed all tasks and tell him you're ready. You now fight a level 79 called "me". Some food may be required. After you win, talk to the Ethereal man again.

28. Now read the book on the lectern in the middle of the dream world to return to reality. Talk to Oneiromancer again and its quest complete!

 

Reward: 5000 magic XP, 5000 runecrafting XP, access to the Lunar Spell Book and 50 Astral runes.

QP reward: 2


Note: You can use the astral rune alter to create your own astral runes.

Note: "pray" at the astral rune alter to change between Lunar and normal Magics.

Note: Lunar magics are very useful when doing slayer as you can use them to talk to the slayer master. They also speed up runecrafting at the new Ourania alter.

Note: If your Lunar outfit is taking up too much bank space then you can always store it in your player owned house. Put it in a magic wardrobe.

Note: The Lunar staff can be used like a Dramen one to enter Zanaris.

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